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jingquan

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Number of posts : 46
Registration date : 2008-03-26

PostSubject: Removed for marketing developments   Fri Mar 28, 2008 10:58 pm

Removed for marketing developments


Last edited by jingquan on Tue Jun 10, 2008 4:59 pm; edited 3 times in total
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Rosanne



Number of posts : 98
Age : 26
Location : Yishun
Registration date : 2008-03-21

PostSubject: Re: Removed for marketing developments   Sat Mar 29, 2008 3:58 am

wahlau you dam free to type all these. i dont understand. loll..
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jingquan

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Number of posts : 46
Registration date : 2008-03-26

PostSubject: Re: Removed for marketing developments   Sat Mar 29, 2008 10:15 am

Rosanne wrote:
i dont understand. loll..

Good, that's why its here. The demo would be simple thought, run, enjoy the graphics and then comment. Easy. If you've played some of the latest 3D games out there without lag, you sure can handle this one.
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jingquan

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Number of posts : 46
Registration date : 2008-03-26

PostSubject: Re: Removed for marketing developments   Sat Mar 29, 2008 4:55 pm

Alright, link's up, bumped and ready 2 go.


1. Extract it to your computer and run projectdeclensionC.exe. (I know, I had to say this cuz there are a few retarts from other forums who asks me which .exe to run. There's 2, for F sake, if one doesn't work try the other!) Rolling Eyes

It runs with maximum graphical details right out of the box. If it does lag, open up dec.ini and locate this line:

Code:

ppx 1024

ppy 512

replace it with:

Code:

ppx 512

ppy 512

or

ppx 256

ppy 256

Remember, power of 2 sizes only! (2^2, 2^4...)

If it still lags, turn off postprocessing, which literally makes the visuals suck.

Code:

postprocessing 1

REPLACE WITH

postprocessing 0

or turn off objects shadow (which looks bad anyway)

Code:

stencil 0

I've painted a horrible color to the cubes so you don't spam it by rightclicking!
Ofcourse, you can try to tweak those values to your likings.


Last edited by jingquan on Fri Apr 04, 2008 12:30 am; edited 1 time in total
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Sharon(:



Number of posts : 4
Age : 27
Location : Sembawang
Registration date : 2008-03-29

PostSubject: Re: Removed for marketing developments   Sat Mar 29, 2008 5:45 pm

i am like so giddy after reading all these =.=" Arrow
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jingquan

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Number of posts : 46
Registration date : 2008-03-26

PostSubject: Re: Removed for marketing developments   Sat Mar 29, 2008 8:28 pm

When I go to a store to buy a game and installs it, I don't read license agreements or manuals they come with lol. Skip right to the action (or demo)!
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jingquan

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Number of posts : 46
Registration date : 2008-03-26

PostSubject: Re: Removed for marketing developments   Mon Mar 31, 2008 2:05 pm

Oh shit! I think I posted the wrong download link for this forum! No

Nevermind fixed, grab the latest from the same link. I've further optimized rendering speed and created a folder for your custom images. Simply replace those default images with yours (retaining the same names) and it'll show up in the cafeteria!

BTW, I'm doing cinematography rendering, not visuals from the human eye.
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Rosanne



Number of posts : 98
Age : 26
Location : Yishun
Registration date : 2008-03-21

PostSubject: Re: Removed for marketing developments   Tue Apr 01, 2008 2:26 am

no one like interestd in wht you say hahhhahahahhaha!
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jingquan

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Number of posts : 46
Registration date : 2008-03-26

PostSubject: Re: Removed for marketing developments   Tue Apr 01, 2008 1:45 pm

Games are probably boring, besides school is starting. I'm off dev till school term starts anyway.

Your results here: jingquan_@hotmail
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jingquan

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Number of posts : 46
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PostSubject: Re: Removed for marketing developments   Fri Apr 04, 2008 12:36 am



Frontpage stuff in my site.

BTW, forum is dying. I can't post much cause I've got better things to do (wasn't games). Wink So thanks for reading and trying it out, if you did.
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Dan



Number of posts : 15
Age : 27
Location : SEMBAWANG
Registration date : 2008-03-25

PostSubject: Re: Removed for marketing developments   Sat Apr 05, 2008 3:02 am

lol?
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